Over the course of the ten-year period between 2015 and 2025, cognitive preparation for warfare has been the subject of intense research and experimentation, both within defence institutions and in the academic and industrial worlds. French and allied doctrines have converged towards the same orientation : training must become experimental, instrumented and refutable.
Training to better adapt
In 2015, France’s Directorate General of Armaments stated that “the challenge is no longer to reproduce, but to experiment”. In 2021, the Concept d’emploi des forces terrestres (Land Forces Employment Concept) placed “confronting change” at the heart of cognitive superiority. Finally, Le Combat aéroterrestre en 2040 (Air-Land Combat in 2040), a text from the Commandement pour le Combat Futur (Future Combat Command), emphasises the need for preparation based on constraint, speed, adaptation and behavioural robustness. These three texts, supported by analyses from the RAND Corporation (2020–2022) and NATO MSG-190 (2021), establish a consensus : training must increase adaptability rather than conformity to a model.
At the same time, the civil and para-academic fields have developed a set of practices grouped under the term speculative scenario planning. Inspired by critical design and prospective innovation methods, these approaches use fiction as a tool for reflection. Based on narratives set in plausible futures, they make it possible to question the social, political or technological effects of war by removing overly restrictive barriers of plausibility. Their stated objective is to stimulate the imagination, broaden perceptions of what is possible and engage the public in thinking about the future.
In speculative scenario building, surprise is a narrative device, not an experimental variable
Culturally, the result is indisputable : speculative storytelling has brought war back into the democratic debate. Cognitively, however, studies conducted in both the military and civilian spheres show that it has not produced any measurable progress in terms of preparedness. Narrative devices create representations ; they do not generate mechanisms. Their effectiveness lies in understanding, not in reaction. In some cases, we can even identify a performative intent. For example, the CIA’s “The World in 20.. as seen by the CIA” reports, published at each US presidential election, are as much an exercise in scenario-based foresight as they are a political statement, presenting the world with a particular strategic vision that shapes the minds of both the United States’ allies and competitors.
The limitations of scripting
Reports by the RAND Corporation (Building Better Games, 2020) and NATO MSG-190 (2021) identify three recurring limitations in these formats :
- linear sequencing, which is incompatible with the continuous dynamics of information warfare,
- delayed feedback, which separates learning from action rather than integrating it,
- the absence of behavioural metrics, which prevents the narrative from being linked to observable performance.
In speculative scenario building, surprise is a narrative device, not an experimental variable. The coherence of the narrative takes precedence over the measurement of the decision. This is particularly evident in the IPCC’s climate scenarios, which present narratives of possible futures. They are described as narratives translated into sets of socio-economic assumptions. They make it possible to identify the most significant risks for an organisation or territory by choosing a probable future. They do not allow the impact of each variable to be measured.
Institutions that use these approaches pursue a legitimate goal of raising awareness. The aim is to foster a common culture of complexity and encourage strategic creativity. However, none of the founders1 ever claimed, or even suggested, that these tools could prepare an individual for decision-making in a dynamic environment or for the cognitive constraints specific to operational situations. Their objective was to raise awareness, broaden the imagination, produce representations, open up discussion and provoke intellectual debate. The current confusion therefore stems less from a lack of tools than from an inappropriate reallocation of their purposes.
But pedagogy, however participatory it may be, cannot replace experimentation. The difference lies in the nature of the evidence : scenario planning demonstrates through meaning ; experimentation demonstrates through data. Scenario planning raises awareness of the need ; experimentation puts procedures in place.
Towards cognitive training
Military-civilian studies conducted over the past ten years – in cognitive engineering, decision-making psychology and systemic modelling – have shown that effective training requires three properties : time constraints (prolonged exposure to time pressure), endogenous feedback (immediate effect of action on the environment) and measurability (production of objective data). This approach is already being considered in the world of cyberdefence : for example, major USCYBERCOM exercises pit teams against each other, with each action modifying the overall system, generating immediate feedback and, above all, enabling performance to be measured. The results are convincing : after several years of training, some teams have achieved response time gains of over 30%. None of these criteria are fully met by speculative scenario planning. Its contributions remain qualitative. Speculative scenario planning is above all an exercise in communication and mediation.

The problem is also one of pace. Information warfare moves at the speed of the network ; narrative devices operate at the pace of discussion. The gap between the speed of the attack and the slowness of the debate creates a methodological vulnerability. As long as training does not align with the real time of the conflict, it will lag behind by one cycle of adaptation, or worse : it will create the false impression that the threat is being taken into account (this is the criticism often levelled at armies for preparing for yesterday’s war instead of anticipating tomorrow’s). The urgency is therefore cognitive before it is political : learning faster than the threat is changing.
The acculturation of speculative screenwriting
The ten years of military-civilian research studied here lead to a clear diagnosis. Speculative scenario planning is a method of acculturation, not a training tool. It promotes awareness of the issues among the inexperienced public but cannot intrinsically develop either resilience or responsiveness. It remains useful for building shared imaginaries, but it is experimental simulation – open, instrumented, falsifiable – that produces lasting learning.
It is not a question of opposing two worlds, but of clarifying their respective regimes of truth. Scenario planning explains ; simulation verifies. The former relies on the coherence of discourse, the latter on the resilience of reality. It is between these two approaches that the future of cognitive preparation is being played out today. At a time when civil and military authorities are recognising the need for a certain frugality, we must narrow our focus : long-term foresight will always remain essential to the defence of the country, but it cannot be achieved at the expense of immediate lessons and adaptations to emerging threats.
From cause to effect
For scripting to be directly productive, it must be accompanied by the ability to change the parameters of the story’s environment. Not to tell one particular story, but to allow hundreds to be imagined. It is not so much the consistency of the story that matters as the weight that the parameters carry in the evaluation of the tools or concepts involved. This is the approach that led the aeronautics industry to develop the concept of digital twins, in which precise modelling of aircraft, turbines and production lines allows variables to be changed and the immediate consequences to be observed. It is thus possible to replay the same overall action an infinite number of times, varying the parameters and identifying the consequences.
From then on, the scenario is, so to speak, incidental. The key thing is that the system modelling is relevant. With a robust model, we can imagine any scenario we want. All we need to do is modify the sets of rules of action for the various actors to assess the consequences of each of the variables.
Scenario planning allows us to take an intellectual step back, which prevents us from immediately dismissing the very possibility of the object or circumstances under study. Experimentation should allow us to iterate the parameters until we produce immediately useful lessons, rather than just food for thought.
Ten years of military-civilian research have led to a clear diagnosis : scenario planning explains, experimentation verifies. The former relies on the coherence of discourse, the latter on the resistance of reality. The future of cognitive preparation lies between these two approaches.