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How science can improve sporting performance

Romain Vuillemot
Romain Vuillemot
Lecturer in Computer Science at École Centrale de Lyon
Key takeaways
  • Researchers are studying table tennis to understand the techniques involved in the game and improve player performance, particularly in the run-up to the 2024 Olympic Games.
  • They use an algorithm to analyse videos of matches and then represent rallies in the form of a graph.
  • In this way, they can characterise the position of the players, the way they move when they hit a ball, and the movement and trajectory of the ball.
  • Unlike other sports, table tennis is very synchronous, which means that stroke sequences are strongly correlated with player behaviour.
  • The analyses from this study will enable players adjust their game relative to their opponents and improve their own strategies.

Table ten­nis, a pop­u­lar rack­et sport, has been an Olympic dis­cip­line since 1988. It is also a sub­ject for aca­dem­ic study in which uni­ver­sity research­ers ana­lyse the pat­terns and tac­tics in the game to improve play­ers’ com­pet­it­ive per­form­ance. Research­ers at the École Cent­rale Lyo­n’s Labor­atoire d’in­form­atique en images et sys­tèmes d’in­form­a­tion (LIRIS UMR 5205 CNRS) are work­ing in close col­lab­or­a­tion with the French Table Ten­nis Fed­er­a­tion (FFTT), the body respons­ible for man­aging table ten­nis in France and provid­ing tech­nic­al sup­port to the highest-level play­ers. The sci­ent­ists are ana­lys­ing videos of matches avail­able on broad­cast­ing plat­forms online and attempt­ing to identi­fy pat­terns of play based on data­sets con­tain­ing rel­at­ively short (four to five strokes on aver­age) but com­plex (some twenty descriptors per stroke) sequences of rack­et strokes. They have their work cut out in the run-up to this sum­mer­’s 2024 Olympic Games in Paris. 

In a table ten­nis match, play­ers take turns hit­ting the ball with their rack­et and boun­cing it off the oppon­ent’s side of the table – except when serving, when the ball must bounce off both sides. A rally is lost if a play­er fails to return the ball in accord­ance with these rules. A play­er wins a set when 11 points or more are reached, with a dif­fer­ence of two points between the opponents.

Analysing winning stroke combinations

In their work, the research­ers led by Romain Vuille­mot, ana­lyse the pos­i­tion of the play­ers, the way they move dur­ing a stroke, and the move­ment and tra­ject­ory of the ball. The sci­ent­ists are focus­ing on ana­lys­ing win­ning stroke com­bin­a­tions to char­ac­ter­ise play­er tac­tics. Accord­ing to FFTT coaches, a tac­tic con­sists of two con­sec­ut­ive strokes for one of the play­ers, which means that in a rally, it is played in three con­sec­ut­ive strokes for both play­ers. The serving play­er con­trols the first two strokes of the game, then hits the ball back to the oppon­ent in a way to poten­tially win the point. Exchanges bey­ond the first three strokes are inter­est­ing tech­nic­ally and can take pre­ced­ence over tactics.

Find­ing use­ful tac­tics in this way is not lim­ited to table ten­nis com­pet­i­tions but can also be applied to oth­er sports such as foot­ball and box­ing, even though these involve much more phys­ic­al con­tact between play­ers. In foot­ball, how­ever, a sequence is defined as a list of sev­er­al con­sec­ut­ive moves made by the same play­er or moves by dif­fer­ent play­ers at the same time. In a table ten­nis match, the sequences are actu­ally a rally (and there­fore highly syn­chron­ous). Thus, in a series of con­sec­ut­ive table ten­nis shots, the two play­ers appear altern­ately in a sequence. This means that there is a strong cor­res­pond­ence between the sequence of strokes and the play­er, with actions/reactions, anti­cip­a­tions, and dominations.

The research­ers ana­lysed the sequence of strokes in a rally until it was won by one of the two play­ers. A sequence has the fol­low­ing structure:

  • A serve (from the right or left side) that hits one of the nine pos­sible impact zones on the oppon­ent’s side of the table.
  • A sequence of strokes described by the type of stroke (con­trol, attack, or push), wheth­er it is a back­hand or fore­hand stroke and the impact zone of the ball.

Oth­er descriptors are also ana­lysed, such as spin, tech­nique, and play­er position.

A tailor-made algorithm

Using a new algorithm that they developed in their labor­at­ory, the research­ers con­struc­ted a graph rep­res­ent­ing a set of ral­lies based on visu­al data from a video. The nodes of the graph rep­res­ent the moves, and its edges rep­res­ent the trans­itions between moves. The nodes are ordered so that ral­lies are “read” from left to right: the left­most node is the serve, and the right­most node is the win­ner of the rally. 

“By ana­lys­ing the move­ments of each play­er, the move­ments of the rack­et and the tra­ject­or­ies of the ball on the table, we can clas­si­fy the type of stroke into dif­fer­ent cat­egor­ies and ana­lyse what hap­pens dur­ing each point,” explains Romain Vuille­mot. “We then try to under­stand the strategy behind a giv­en stroke. To do this, we need to under­stand what the play­er is doing in gen­er­al and how his oppon­ent is react­ing, that is, has he adap­ted to his com­pet­it­or’s game? This is a very com­plex task, but our graphs already allow us to identi­fy poten­tially effect­ive sequences. We then need to con­tex­tu­al­ise these res­ults, par­tic­u­larly in terms of the score or the dom­in­ance of one of the play­ers”. Tac­tic­ally inter­est­ing points are often few and far between, but they are often decis­ive in explain­ing a victory. 

How to adopt a winning strategy?

The res­ults of the ana­lyses will provide play­ers, and their coaches, with the inform­a­tion they need to under­stand and adapt to the game of their oppon­ents, and thus improve their own strategies.

What we have found is that the tac­tics adop­ted depend on each play­er and their style of play,” explains Aymer­ic Erades, a doc­tor­al stu­dent work­ing on the pro­ject with Romain Vuille­mot. “What’s inter­est­ing is that a giv­en play­er won’t always play in the same way. The idea is there­fore to detect all the pos­sible play com­bin­a­tions and then to under­stand the ones that will be used dur­ing the game, par­tic­u­larly against an oppon­ent whose strengths, weak­nesses, and gen­er­al style of play we are famil­i­ar with.” 

To date, the research­ers have ana­lysed around 30 matches in their entirety and are in the pro­cess of ana­lys­ing a fur­ther 70. “This num­ber could increase in the run up to the Olympic Games this sum­mer since table ten­nis play­ers are busy get­ting ready for their matches and coaches are ask­ing us to provide them with addi­tion­al data on new oppon­ents,” explains Aymer­ic Erades. 

“Between now and the sum­mer, we hope to have obtained tac­tic­al ana­lyses of all the poten­tial oppon­ents that the French team is likely to encounter to under­stand how they play and ulti­mately com­mu­nic­ate this inform­a­tion to the fed­er­a­tion so that our play­ers have the best chances of beat­ing their oppon­ents,” adds Romain Vuillemot. 

Isabelle Dumé

Ref­er­ences:

Explor­ing Table Ten­nis Ana­lyt­ics: Dom­in­a­tion, Expec­ted Score and Shot Diversity. Machine Learn­ing and Data Min­ing for Sports Ana­lyt­ics work­shop MLSA, 2023

Visu­al Ana­lys­is of Table Ten­nis Game Tac­tics. Journée Visu 2023, 22 juin 2023, Saclay (France)

Pierre Dulu­ard, Xin­qing Li, Marc Plantevit, Céline Robardet, Romain Vuille­mot. Dis­cov­er­ing and Visu­al­iz­ing Tac­tics in a Table Ten­nis Game Based on Sub­group Dis­cov­ery. ECML/PKDD 2022 Work­shop, Gren­oble, France, 2022. hal-03768114

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